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16:35:46
gingerale
Hm.. Well these things tend to get a bit too big and complex to just think in your head.
16:41:20
shinmera
time to generate a shittonne of tiles I guess
16:45:05
shinmera
okey the offsets are right at least
16:45:44
shinmera
I just wish my eyes would stop jumping when the whole rectangle jumps
16:45:54
shinmera
makes it hard to determine whether the actual surface movement is smooth
16:50:25
shinmera
the surface movement is faster than the actual map movement, wtf
16:52:26
gingerale
Could it be that the surface movement takes the map movement and adds again to it?
16:53:59
shinmera
I haven't touched the texel fetching
16:56:22
shinmera
okey, movement should be fine now
17:05:00
shinmera
ugh why does this not work the way I expect it to
17:09:16
shinmera
looking at this is starting to give me nausea
17:14:13
pincers
this is the best hat in time theme
17:40:58
shinmera
I'm not gonna mash my head against this for much longer
18:01:34
shinmera
I can't figure this out
18:03:54
gingerale
The waves look nice though
18:23:05
gingerale
This OST sure is long
18:25:42
shinmera
Well I at least fixed one thing :/
18:25:47
shinmera
anyway, gonna call it here for today
18:25:49
shinmera
see you guys tomorrow.
18:26:03
shinmera
probably will only start in the afternoon though, got things to do in the morning