tynet-lichat/stevenchan - IRC Chatlog
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12:22:46
Colleen
www.youtube.com/watch?v=9KA... Website (HTML), Title: Rat Movie: Reanimated Collab - YouTube
12:22:46
Colleen
www.youtube.com/watch?v=9KA... Website (HTML), Title: Rat Movie: Reanimated Collab - YouTube
12:58:11
gingerale
I've a problem again. I can't figure out why an entity doesn't get drawn. It's entered, it gets its location and scaling fetched, the values are correct..
13:02:57
gingerale
It does, yes. vertex-entity shader-entity colored-entity. All the same as the other class that does get drawn.
13:06:18
gingerale
Oh, nevermind. It did help. I just didn't restart it properly rather than reloading the scene.
13:27:56
gingerale
Except the rotation is wrong on some cases and something with the calculation is bad.
14:16:34
gingerale
Hmm.. The only thing for why things work that I can think of is that in my original test code I used fixed time steps of 1/60 but with Trial's tick thing I have delta time. But I can't see why this is an issue if I just apply it. Maybe I'm doing something wrong..
14:17:54
shinmera
you should still use dt so physics can be slowed or sped up, but trial will by default try to perform 100 physics updates per second of simulated time.
14:21:40
gingerale
Okay, yes, I am. I set it to always be passed as 1 and adjusted the things to normal and it works.
14:54:22
isoraqathedh
Like I want to start on mkvid2 but I just don't know where to start. The previous approach of "getting the pixels on the screen first" doesn't seem to have worked out.
15:11:56
gingerale
This is so weird. Creating the object instance is not a problem. Calling the said instances is not the issue either. So it breaks somewhere in between these two and the only spot I can see is when it's pushed into an array.
15:20:01
suntmc
shinmera: so re my master thesis. i've been running a minimizer on an EKF. and it works fine for a couple of iterations and the suddenly goes completely off the rails https://imgur.com/a/ERT6cz9 like the vector should have entries around e-4 and the matrix around e-9
15:41:42
gingerale
I did figure out the culling issue. I had used make-rectangle instead of make-cube.
16:06:58
gingerale
I recall running into this with OpenGL stuff when rotating the camera but I can't remember what it was exactly.
16:13:43
gingerale
Yep, tested it by just rotating slightly every tick. The problem's not there. Must be something I don't understand about VANGLE.
16:36:14
gingerale
There we go, fixed it by flipping the angle by the X axis when the vector has negative Y.
16:38:24
gingerale
I think that's all the issues related to drawing these things so next time I can actually get to work.
16:47:42
gingerale
Last time I worked on this for Trial I figured that I should make it generic in the sense that it should just work regardless what dimensions your vectors are in. That turned out to be a /terrible/ idea.
16:50:42
gingerale
Any suggestions? Should I get from a kebab place that uses pita dough, or a proper one that's actually won international awards and stuff?
16:52:06
gingerale
Hmm.. I should probably get a large one then. I think their minimum order for deliveries is higher. And it's nice to have pizza leftovers.
22:31:20
minty
pfffftttt, a lot of that's britain, right? their 'leader' is as ass as trump was here
22:32:31
suntmc
funny news: some FIFA (the soccer game) pros and managers from EA faked their documents and dressed up as old people to get vaccinated in mexico
22:38:34
suntmc
finally had a good binding of isaac run. it also took quite a while and i should've gone to bed over half an hour ago