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21:49:42
shinmera
you have to be in a room with a phone booth to save from the menu, but you can exit and resume later at any time.
21:59:34
Colleen
the controls were a bit weird to me (keyboard), I kept pressing the item button instead of attack
21:59:34
Rampoina
the controls were a bit weird to me (keyboard), I kept pressing the item button instead of attack
4:27:23
Colleen
Shinmera: I've recently started looking at Trial again and funnily enough I ran into a related Alloy stumbling block. In Alloy's current incarnation, what would be the most idiomatic way to have a single component reflect the values of two places, say, current and maximum for a bar with numerical display?
4:27:23
fullmern
Shinmera: I've recently started looking at Trial again and funnily enough I ran into a related Alloy stumbling block. In Alloy's current incarnation, what would be the most idiomatic way to have a single component reflect the values of two places, say, current and maximum for a bar with numerical display?
7:13:51
shinmera
fullmern: Well that part isn't so much an issue. The component just needs to be passed two data instances it reads the values from.
7:27:43
shinmera
Though you are right in the sense that it would be nice to somehow encapsulate such an interface as well.