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6:23:49
Colleen
<shinmera> https://github.com/shirakumo/radiance-contribs
6:24:16
Colleen
<shinmera> or just M-. to the package and read the readme file locally.
9:24:23
Colleen
<gingerale> shinmera: Would there be anything written down on how to use alloy/trial-alloy to get going? To add to my bookmarks.
9:24:42
Colleen
<shinmera> findapet?
9:24:53
Colleen
<shinmera> our jam game?
9:25:11
Colleen
<gingerale> I've no memory of this.
9:25:31
Colleen
<shinmera> well then search for it.
9:25:57
Colleen
<gingerale> "We couldn’t find any repositories matching 'org:Shirakumo findapet'"
9:26:45
Colleen
<shinmera> my brain is mush today
9:26:48
Colleen
<shinmera> was it called something else
9:27:09
Colleen
<shinmera> oh yeah https://github.com/shinmera/vpetjam
9:27:15
Colleen
<shinmera> findapet was the visual novel
9:27:16
Colleen
<gingerale> Oh you meant that one
9:27:38
Colleen
<gingerale> Ohh right, that thing had an interactive UI
9:30:14
Colleen
<gingerale> Thank you.
9:39:31
Colleen
<shinmera> I wrote like five lines of the alloy layout rewrite and I'm already stuck and unable to think it through.
14:03:10
drakonis
https://store.steampowered.com/app/2094810/Crypt_of_the_NecroDancer_SYNCHRONY/
14:06:15
Colleen
<shinmera> What about it
14:06:55
drakonis
8 player co-op, imagine the chaos
14:07:09
Colleen
<shinmera> Neat. Too bad I'm absolute trash at rhythm games.
14:07:52
Colleen
<shinmera> wonder how the heck the sync is handled given that for rhythm games latency is super important.
14:08:26
drakonis
the patch notes says 2p co-op works with latencies up to 300ms