19:34:17Colleen<shinmera> For instance, an editor would require something akin to a "project file format" that it could load, manipulate, and save, in order to be useful
19:34:45Colleen<shinmera> Obviously Kandria has an editor, but that's because I have specified a world format and a save state format for that project.
19:35:06Colleen<shinmera> I'm not yet convinced I have the right idea on how to go about that, so I have not tried to backport it into Trial.
19:37:04Colleen<shinmera> An editor would also likely require some kind of architecture that knows how to deal with various types of objects, and have some protocol to offer customised controls depending on the object type, etc.
19:37:53Colleen<shinmera> Anyway, my point is that it doesn't exist yet, but it might at some far time in the future. It's definitely nice to be able to place stuff in an editor rather than in code.