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15:39:50
Colleen
<Shinmera> https://shinmera.itch.io/my-skull
15:43:06
Colleen
<Shinmera> I *do* hope someone puts it into doom
15:43:10
dthompson
this is very cool *and* spooky
15:43:41
dthompson
wishing I had implemented a parser for the gltf binary format but alas I've only done the text format
15:43:51
Colleen
<Shinmera> just use CL :)
15:44:28
dthompson
oh I didn't realize that was a real thing
15:45:15
Colleen
<Shinmera> https://shirakumo.github.io/cl-gltf/
15:46:03
dthompson
I thought it was just some mythical thing people liked to tell stories about
15:46:27
dthompson
maybe I'll re-export the .blend as gltf text and load it up later
15:46:45
Colleen
<Shinmera> I mean, the glb format is super trivial
15:46:53
Colleen
<Shinmera> it's just header, json string, blob
15:54:25
dthompson
cool yeah I gotta just get around to adding it
15:54:40
dthompson
I still mostly do 2d so nothing I'm building has forced the issue
16:07:18
dthompson
(not that I have been making any games lately anyhow. haven't done shit)
16:21:40
Colleen
<Shinmera> I've done shit daily.
16:21:50
Colleen
<Shinmera> If you haven't shit you should get that checked out
19:15:16
Colleen
<selwyn> im playing fallout london
19:17:41
Colleen
<selwyn> but it crashes a lot