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17:20:53
stassats
semz: it might work after compiling
17:20:58
stassats
but can't compile without avx2
17:21:41
|3b|
was that avx stuff fixed in 2.2.7 or only some of it?
17:22:13
semz
stassats: Is there a fundamental reason why it needs AVX/AVX2 or is this something that'd be easy to patch locally?
17:23:26
stassats
|3b|: that was largely unrelated to sb-simd
17:23:43
stassats
semz: there's no comma, no fundamental reason
17:24:06
stassats
it could work without, but it does constant folding at compile time
17:24:21
stassats
and that's just too much for me to bother
17:24:59
semz
not sure I understand how constant folding is related
17:25:09
stassats
it runs the code at compile time
17:26:16
semz
the code that sb-simd generates?
17:26:45
stassats
when you use it, that too
20:02:26
Krystof
|3b|: pretty sure ignore-errors is basically unchanged since ~2001
20:15:32
|3b|
i guess i was probably just lucky previously :/
1:07:10
NotThatRPG
** NICK NotThatRPG_away