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17:03:18
mdhughes
2.5K for Tiny BASIC in ASM, 4K for something a little more habitable, 8-16K for good ones. And most instructions are 1-2 bytes… That's a lot of LOC.
20:10:35
White_Flame
also those BASICs basically included their own editor & shell environment as well
20:17:10
pjb
Basically a IF (or COND): https://github.com/informatimago/lisp/blob/master/small-cl-pgms/basic/basic.lisp#L969
20:17:25
White_Flame
all the line number shuffling on entry, the LIST command, etc, are likely not necessarily nowadays if running external text file source
21:10:48
pjb
Even if there was 1 million lispers, there's few reason why they should all meet on irc.
21:20:20
wasamasa
a magnitude more people means that most are blissfully unaware of #commonlisp or pretend it's not a thing
21:38:01
MichaelRaskin
Or have joined when the naming was unclear and have not got around to leaving
21:39:33
edgar-rft
Lisp is an old language, probably lots of old freenode users have died without closing their IRC client first.
21:51:02
aeth
or literally all of them are waiting for Airship Scheme to be completed since that's at the intersection of both CL and Scheme.
21:51:47
aeth
more seriously, you could have a bot to find the most relevant channel (sort of like the /topic here but more in detail)
21:53:46
aeth
it could have a database of all of the general channels (e.g. #lispgames) and all of the very specific channels (e.g. #guile, #sbcl)
21:56:47
aeth
my idea wouldn't quite be hierarchical but it could come close, e.g. a Common Lisp game engine would both fall under a more specific narrowing of #lispgames while also falling under #commonlisp (while a Scheme game engine would fall under #scheme, its Scheme dialect, and #lispgames) etc.