14:40:44Bikeshinmera and i have been talking about doing that, notthatrpg. it would basically be ripping out part of swank. i think my main conceptual confusion now is why sbcl "compiler errors" aren't actually errors
14:41:02Bikealso i'll have to check if any implementations have a compile that never signals and only reports problems some other way, which would be annoying
14:41:43NotThatRPGBike: if you were to do that, I'd be interested in porting it into UIOP...
14:46:07Bikei will see what i can do. i'm doing a bunch of other stuff for clasp at the moment, though
15:25:00Bikeallegro has a compiler-note class but swank at least treats it as unexported. the abcl code looks like you have to bind an internal dynamic variable to make the compiler actually signal warnings. geh.