15:52:56cmackhello all. I figured out a couple of the issues I was having at getting the old GLUT scene to render correctly McCLIM yesterday. https://mastodon.social/@charliemac/117043670146748972
16:12:29cmackfor some reason unknown to me so far, I couldn't use my "raw" opengl functions in the display-function of an application-pane. At least, it would render ok only on first paint. It would not render again on window resize, for example.
16:13:51cmackChanging to a gadget and working with handle-repaint is being more predictable at the moment.
16:17:50cmackas for the interactor rendering, I don't know yet but it feels like OpenGL state not being properly reset after rendering the 3D pane