libera/#clim - IRC Chatlog
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16:00:47
jackdaniel
risking being dubbed as a liar, I'll share this video: https://turtleware.eu/static/paste/f29b1cae-sdlgl.mp4 (barebones/ugly cl-opengl render)
16:40:48
cmack
jackdaniel: hah... moreso when I saw your medium-draw-polygon* ... I had a "how is it so short, what did I do wrong" moment... then I remembered all the ink stuff
20:31:40
jackdaniel
cmack: how complete and reusable is your opengl renderer? i.e would it be enough to pass to it a gl context, or it's way more involved than that?
23:10:02
cmack
jackdaniel: sorry I missed this question. It feels decently good minus some text things I think...well the line caps / mitre things are also not good. It could be close to "just taking a context"
23:11:05
cmack
I think I just recently had to ensure a context for my medium is really a gl context and a surface
23:21:13
cmack
otherwise, for trying to hew kinda close to OpenGL 2.x fixed-function code it's been getting close to me asking for code review again.