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Tuesday, 22nd of September 2020, 14:42:06 UTC
17:09:01
Shinmera
really weird behaviour with Harmony again
18:03:10
Shinmera
https://youtu.be/Ufv_1EYNNDQ
18:03:10
Colleen
www.youtube.com/watch?v=Ufv... Website (HTML), Title: Kandria - Sounds - YouTube
19:30:31
Trashtalk
Looks like the sounds are working
19:30:41
Trashtalk
How much jank did it take?
19:32:50
Shinmera
How many bugs did I fix, or?
19:36:26
Shinmera
The usage in code is really straight-forward with the exception of one shorthand that I should introduce.
19:46:01
Trashtalk
jank as in: how many questionable coding practices did you use.
19:46:08
Trashtalk
From what I'm hearing not a lot.
19:47:43
Shinmera
Yeah, just stuff like https://github.com/Shinmera/kandria/blob/master/player.lisp#L86 plus a line to start the server on launch.
19:47:43
Colleen
github.com/Shinmera/kandria... Website (HTML), Title: kandria/player.lisp at master · Shinmera/kandria · GitHub
19:50:44
Trashtalk
That's a neat interface, just calling a function if you want to play a sound in a handler
19:51:35
Trashtalk
I like that interface very much actually
19:52:09
Shinmera
yeah, sound doesn't have to be hard for the user.
19:57:04
Trashtalk
what's the next system you're working on?
19:58:57
Shinmera
For now there's no big system that needs starting, just bugs that need fixing.
19:59:10
Shinmera
Though I'll have to implement a flow chart editor at some point soonish.
20:00:16
Trashtalk
I'm personally going to have to make game in haskell for my functional programming course at uni
20:01:22
Shinmera
Like game mechanic ideas, or?
20:02:12
Trashtalk
Sure, what do you got?
20:03:23
Shinmera
I'm afraid I'm not great at coming up with small bits of mechanics that are inherently interesting. My ideas tend to be for larger projects and rather standard fare I suppose.
20:03:45
Shinmera
It's also hard to come up with "just anything". Having a theme or genre would already help a lot.
20:04:07
Trashtalk
We've got a small laundry lists of requirements for the game
20:05:21
Trashtalk
We need to have Enemies, Randomness, Animation, the abillity to pause the game and interaction with the file system.
20:05:31
Trashtalk
it's a bit broad still
20:05:45
Shinmera
Hrm, ok. That still narrows it down quite a bit.
20:05:58
Shinmera
No theme though? lame.
20:06:12
Trashtalk
Who doesn't love freedom
20:06:37
Shinmera
Creativity needs a spark and constraints.
20:06:55
Trashtalk
I know, but you could draw themes out of a hat
20:07:09
Trashtalk
so the course doesn't necessarily need to do that
20:08:07
Trashtalk
It technically has four games to choose from: Asteroids, Shoot'em Up, Pac-Man and Mario
20:08:24
Trashtalk
but I think that when I ask nicely they will let me get away with more
20:08:56
Trashtalk
It's also going to be 2D, forgot to mention
20:09:45
Trashtalk
Do you want met to provide a theme?
20:10:51
Shinmera
A geometry wars clone is always fun, so that would fit into the "asteroids" constraint.
20:15:38
Trashtalk
maybe it'd even fit under Mario
20:15:49
Trashtalk
because mario is described as: a basic platformer
20:17:06
Trashtalk
I was thinking of geometry dash, my mistake
Wednesday, 23rd of September 2020, 2:42:06 UTC