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Thursday, 28th of May 2020, 13:47:23 UTC
13:57:15
Shinmera
Okey, protocol violation in the glfw backend fixed at least.
14:05:04
Shinmera
under GLFW the combo list is interactive but the actual popout list does not render
14:10:04
Shinmera
Looks like something to do with the z-index
14:19:15
Shinmera
I don't understand because the same issue does not exist in trial
14:19:29
Shinmera
but the transform matrices and gl flags seem the fucking same
14:26:08
Shinmera
WHYYYYYYYYYYYYYYYYYYYYY
14:29:53
Shinmera
At least fixing focus fixed the combo box behaviour in trial
14:39:20
Shinmera
Well, at least Alloy sucks a lil bit less now
16:46:04
selwyn
i am trying to create a grid-layout with 16 children arranged in a square
16:46:45
selwyn
i notice that here https://github.com/Shinmera/kandria/blob/master/editor/chunk.lisp#L33 the column and row sizes are specified manually, i guess this is because you don't want the layout manager to reshape your tiles
16:46:45
Colleen
github.com/Shinmera/kandria... Website (HTML), Title: kandria/chunk.lisp at master · Shinmera/kandria · GitHub
16:48:23
selwyn
my question is: do i have to specify them manually
16:48:31
selwyn
oh, it looks like i can call #'alloy::adjust-grid
16:51:42
Shinmera
you can pass T if you want them to be evenly distributed
16:51:50
Shinmera
so :col-sizes '(T T T T)
16:53:00
Shinmera
If you need more complex relations than that, you'll have to look at the constraint layout.
17:13:00
selwyn
i'm going to take a break for a bit
Friday, 29th of May 2020, 1:47:23 UTC