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18:43:01
Shinmera
the part where it goes beyond the window frame
18:43:16
Shinmera
the weird shit that's bleeding into the background
18:43:41
|3b|
so the background outside the gray box should be solid?
18:43:59
Shinmera
not quite solid, but a subtle enough gradient to appear solid
18:44:09
Shinmera
the text is fine though
18:48:23
|3b|
yellow/green stuff inside the window is correct?
18:50:07
Shinmera
Not desired, but not incorrect.
18:50:20
Shinmera
it's due to multiple regions having the same "stencil depth"
18:50:31
Shinmera
I think I figured it out
18:50:46
Shinmera
for whatever reason the UI was being drawn on other passes I had going in the game to compute shadows and lighting
18:50:59
Shinmera
I think those passes have no stencil buffer attached
18:51:09
Shinmera
so the stencil test just passed everywhere regardless
18:51:34
Shinmera
Another mystery solved
18:51:51
Shinmera
Didn't have time to incorporate the SDF generator today
18:51:58
Shinmera
hopefully I'll do that tomororw