12:41:05Shinmerathere's post-processing AA techniques
12:41:47Shinmeramultisampling requires multisample textures, which IIRC are an OpenGL4.2 feature. though I don't think that'd be a problematic requirement for VR
12:44:30selwynabout antialiasing support in those engines
12:46:38iacoporochello, I am trying to install Portacle on OS X 10.15 Catalina without success, I have also contacted the Apple care and they told me it might be because of Catalina has a strongest security,
12:47:46iacoporocanybody can help? -Due to "security" reasons on OS X you must then move the Portacle.app within the extracted directory into another directory like projects/ and back again using Finder- this part seems impossible to execute I may have misunderstood it somehow
15:14:17ShinmeraAnother Alloy problem I still don't know how to deal with is resource deallocation
15:14:33Shinmeraright now we have the explicit REGISTER and ALLOCATE calls to deal with the allocation