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11:50:08
Shinmera
Been wondering about video playback in Trial
11:50:25
Shinmera
the only things I know to use for that would be gigantic and have tons of C dependencies
11:50:39
Shinmera
Which I would reaaaally rather not have
11:54:17
d4ryus
Guess the only way around that is to only support a single format and write a decoder for that
11:55:29
selwyn
video playback in trial would be nice. i might use it but don't have anything in mind yet
11:56:38
selwyn
recently i have been reading about UI/UX in VR, possibly a use case for alloy.
11:58:50
Shinmera
d4ryus: Supporting H.264 alone would be a massive undertaking.
11:59:18
Shinmera
Especially since it has to be realtime.
11:59:32
Shinmera
With enough leftover to do game stuff on the side, too
12:03:55
d4ryus
yup, no way you gonna implement H.264 :D