12:24:30selwynhow can i make a render pass which takes the others as inputs?
12:25:10Shinmerayou use :port-type input in the class definition, and then use connect in your scene construction to connect the ports together
12:26:38Shinmeraso for instance the full demo used at ELS used something like this https://github.com/Shirakumo/trial/blob/9b3e2083273227be724efb5290635de1b0729710/workbench.lisp#L185