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11:20:58
Shinmera
Today I'm apparently spending my time writing a portable mmap library
13:06:51
Shinmera
Ho boy if I mmap the clipmap chunks instead of reading them into memory there's a massive speedup
13:44:32
Shinmera
Ugh why does the skybox no longer work as expected
13:58:42
Shinmera
Oh, jpg loading is broken
14:48:09
Shinmera
Hm, the geometry shader for the hole punching does eat quite a few frames at a resolution of 1024² per level