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6:45:01
Shinmera
The popping was due to an optimisation where I tried to not refresh regions if they're already the same
6:45:21
Shinmera
but that didn't really calculate things properly
6:46:46
Shinmera
It's completely smooth now huzzah
6:47:28
Shinmera
Alright I'm off to the psychologist and after that, more gamedev stream