13:06:27BaggersI want to get my gpu-functions to work cpu-side
13:06:38Baggersnot the whole pipeline but enough to test stuff
13:07:10ShinmeraSounds tricky to me since each stage has a bunch of info that you need to replicate.
13:07:29ShinmeraNot to mention the entire standard library of functions GLSL provides
13:13:04Baggersyup. Most likely it wont happen, I certainly wouldnt attempt the whole pipeline, and I dont know how meaningful it could be without addressing that. I'd guess 'not very'
13:13:29BaggersSo they pushes me back to hacking on debugging features for the shaders
13:13:35ShinmeraIt could be useful to at least unit test your stuff, but the slope seems very slippery to me
20:10:07Baggers`well that was a turd of an episode :D
20:12:22ShinmeraNot great. Haven't made much of any progress on my UI stuff, and two exams I don't feel prepared for loom at the beginning of next week.