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Friday, 9th of April 2021, 13:16:00 UTC
14:09:05
selwyn
would a fast-cffi be useful/practical
14:11:20
Shinmera
faster is always useful
15:28:06
mfiano
Doubles or fixed-point for absolute sub-millisecond times, go
15:29:13
Shinmera
you mean for a monotonic clock?
15:30:08
mfiano
Elapsed game time, obviously can't be stored in a single-float...You're at a milisecond precision after 3 hours, and half of 60Hz after 1 day
15:30:18
mfiano
So I've been using a double...but
15:30:24
Shinmera
I use a double, but only because I like to have things in seconds immediately.
15:30:28
mfiano
Sometimes that has to escape a notinlined function and conses a ton
Saturday, 10th of April 2021, 1:16:00 UTC