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Sunday, 17th of January 2021, 18:14:26 UTC
18:14:51
selwyn
i see - the manual referred to 'elements' i wasn't sure what it meant exactly
18:19:17
Shinmera
an instance of the element class, of course :)
18:19:53
Shinmera
What you want to do sounds more like you /actually/ want to create input events though, so you should send them to the UI object.
18:25:05
selwyn
a vr controller is not the same as a mouse after all
18:25:47
Shinmera
Sure, but you still map them to surfaces, which turns them 2D.
18:25:54
Shinmera
making it a pointer device.
20:38:20
Shinmera
I think the only 'solution' to alloy's allocation issue is adding a DEALLOCATE function that does the opposite, and forcing you to call it on stuff you no longer need.
20:38:32
Shinmera
*the opposite of ALLOCATE
Monday, 18th of January 2021, 6:14:26 UTC