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8:54:12
Shinmera
floating point invalid operation now
8:56:18
Shinmera
and now I hosed my osx 10.14 vm
9:01:00
Shinmera
I upgraded the vm type from 15 to 16 and that was Bad
9:01:15
Shinmera
probably need to hack vmware 16 to support osx again
9:02:06
Shinmera
okey, yea that fixed things. Still got no 3D support on em though so I can't test kandria on the vm
9:02:25
Shinmera
and on my macbook air I can't run it -- crashesh with that invalid floating point operation
9:02:37
selwyn
oh, i thought you'd ruined a whole vm with a floating point op
9:03:38
Shinmera
second try starting it up it worked
9:05:07
Shinmera
okey it runs and then did the fpe on exit
9:05:15
Shinmera
also crackles a lot in the audio
16:34:28
Shinmera
selwyn: fwiw I ripped out the fond stuff from trial. Not all of it is deleted yet, but the dependency is gone
16:34:40
Shinmera
my thinking now is that text drawing should be left up to something like Alloy
16:36:02
Shinmera
also new demo snapshot on steam
19:57:09
selwyn
i won't get to work on anything for the next few days
19:58:30
selwyn
will play the demo though
19:58:55
selwyn
can you give a quick rundown of how text is drawn atm?