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14:54:41
Shinmera
as in: swinging the rope end up and down does not produce a wave that travels along the rope
14:55:38
Shinmera
My guess is that in order to simulate that I'd also need to integrate angle velocities along the rope nodes
14:57:27
selwyn
i don't have experience but it sounds v interesting, i'd be interested if you had a link to a demo or code
15:01:13
Shinmera
yeah, it's just a guess. Not sure what the actual solutions are and my google-fu is weak.
15:37:03
Shinmera
It occurs to me that the substeps simply apply constraints without regard for inertia
15:37:41
Shinmera
I'll try a mass-spring system next I suppose, since I'm not immediately sure how to fix the verlet one.
15:53:18
Shinmera
stretching is fine as long as the solution remains convergent in a realistic number of steps.
18:16:03
|3b|
trains could require clearing/repairing the rails, trains that are powered by the rails could require enabling power at each station
18:17:57
|3b|
(and clearing/repairing could be done by an automated system that needs to be restored at each station)
18:18:30
Shinmera
right, but then at that point the gate/power ideas are simpler and just as effective :)
18:58:45
Shinmera
If I remove the term that updates the current point and only focus on the term that updates the following point the rope looks a lot better