7:45:31Shinmera|3b|: I was mostly wondering if, since cl-gamepad already does a bunch of stuff to handle dinput/evdev/iokit whether the rest could be derived from those, too.
7:46:07Shinmerabut I don't think that's going to be possible, mostly due to the keyboard and mouse requiring window interaction and layout information
7:46:15Shinmerawhich are not available on such low of a level.
10:42:22Colleengithub.com/Shirakumo/cl-gam... Website (HTML), Title: Fix some macOS problems. Seems like FF and device enumeration just "d… · Shirakumo/cl-gamepad@10
11:27:01selwyni'm going to tackle some scenegraph stuff soon - i need it for VR
11:29:44selwynin particular i need to be able to define objects relative to tracked objects (controllers/hmd)
11:29:57selwynit's going to get ugly without some kind of graph to organise everything
11:58:03Shinmeraselwyn: the scene is already a scene graph
12:02:24Shinmeraif something should contain other things there's the CONTAINER