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9:14:14
Shinmera
|3b|: For the msdf generator, I assume you're talking about https://github.com/lispgames/sdf/tree/msdf
9:14:14
Colleen
github.com/lispgames/sdf/tr... Website (HTML), Title: GitHub - lispgames/sdf at msdf
12:14:35
Shinmera
|3b|: Is there a particular reason the callback function in map-glyphs is not called for whitespace characters?
12:15:02
Shinmera
Err, scratch that, I get why, but it's annoying for me (measuring distance of strings with trailing spaces
14:46:12
isoraqathedh
Is there a guide to how to make a change for Flare? I want to make an alternate increase change that takes in a function that it will replace + with but I'm just unsure if I did it right.
14:58:52
Colleen
github.com/isoraqathedh/mkv... Website (HTML), Title: Instantiation of custom change · Issue #1 · isoraqathedh/mkvid · GitHub
20:21:59
sgithens
Hi! First, I want to say thanks for all your work on Portacle. As someone who recently inherited a common lisp project, and my usual dev environment isn't emacs much anymore (or even vim anymore), it's been a real life saver, and the best emacs distribution I've used even without needed common lisp stuff. It's an amazing project, and the fact that it works so well on all 3 OS's is great. Quick question though. I'm
20:21:59
sgithens
working on some stuff with cl-opengl in portacle, and on MacOS/Linux I just installed freeglut with package manager and it worked with no problem. However, on windows, the quicklisp compile can't find the freeglut.dll (obviously). I've downloaded the freeglut.dll, but on windows I'm not really sure where I should put them. I see a directory full of .dll's in the portacle sub directories and maybe that's the correct
20:21:59
sgithens
place? I'm not sure what toolchain portacle/quicklisp uses when compiling C sources on windows....
20:41:48
sgithens
Shinmera: Aha, good to know. I went ahead and just put it in portacle/win/lib and the opengl glut examples work now. Thanks much!