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14:19:15
Shinmera
|3b|: My thoughts on that stuff are as follows:
14:20:04
Shinmera
pixel units are just integers and are always just directly pixels as interpreted by the underlying backend/OS
14:20:43
Shinmera
other units are scaled according to a global scale factor, and other relative properties.
14:21:20
Shinmera
pixel units can be translated to device units by a configured ppcm variable.
14:23:14
Shinmera
So if you want your UI to be scalable at all, you just don't use pixel units in your layout specs
16:21:44
Shinmera
Where would the base scaling be specified?
16:22:05
Shinmera
The renderer object? The layout-root?