16:16:27ShinmeraHaving a hard time deciding how to structure the ELS talk
16:16:50ShinmeraI'd like to give people an intro to OpenGL, but that's not really the focus of the paper at all
16:17:13ShinmeraBut on the other hand I don't know if the intricacies of the paper are interesting or even appreciatable without knowing OpenGL
16:19:32ShinmeraI do have quite a bit of time, 30 minutes, but that's still very little all things considered
16:20:49BaggersI think they might be able to get by knowing that shaders are programs that run in parallel across large data sets. Then the focus can just be on difficulites of writing those programs in regular gl