Search
Thursday, 22nd of June 2017, 4:49:47 UTC
8:01:40
Shinmera
mood: did you watch the stream?
8:51:02
Shinmera
there's still a problem in harmony, I think
8:51:16
Shinmera
if sources are being removed too fast there's a single frame where a segfault happens.
9:07:13
Shinmera
man oh man lldb is a UI upgrade over gdb
9:39:02
Shinmera
somehow the count ends up being 2 even though the vector removal sets it to 1...
9:44:49
Shinmera
for some reason the removal of the element happens in the middle of mixing.
9:54:36
Shinmera
oooooooooooooooooooooooooohhhhh.
15:03:03
Shinmera
Writing a GLFW backend now
15:03:25
Shinmera
there's a bit of trouble, though, as it uses two separate callbacks for keys
15:03:38
Shinmera
one for direct keys and another for characters (taking into account dead keys)
15:03:49
Shinmera
Trial's current model requires the two to be the same.
16:00:49
Shinmera
So the char event only gets dispatched after the key press has already been dispatched
16:07:25
Shinmera
Might have to put a restriction onto trial's input that the text property of a key-event might not be set appropriately for key press events.
16:15:25
Shinmera
Alright, we got another backend!
16:15:53
Shinmera
gingerale: Perhaps using trial-glfw as backend on Windows will work better for you
16:16:07
Shinmera
it doesn't ship the libraries though, I think, so I might have to do that within trial.
Thursday, 22nd of June 2017, 16:49:47 UTC