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18:13:35
decent-username
Hi, does someone of you know how I could disable the quoting behaviour of paredit in Emacs? Right now when I type a backslash character it will quote the next key stroke, but I just want a simple backslash character.
18:17:03
ck_
decent-username: \ is probably bound to paredit-backslash. Bind it to self-insert-command or remove the binding to get the behaviour you're looking for
18:23:48
Xach
C-q <anything> will insert that thing rather than going through fanciness, it's a generic emacs feature.
18:24:09
decent-username
I'm not an elisp hacker, so I have no clue how to rebind keys. I just started writing some function for the paredit mode hook.
20:57:51
Guest5703
I'm wondering where it comes from, there seem to be references outside emacs lisp.
21:02:51
zhlyg
Gah, wrong terminal again.. did obarray provide a mechanism for symbol specialization?
21:08:05
housel
REMOB corresponds to http://www.lispworks.com/documentation/HyperSpec/Body/f_uninte.htm
21:20:02
zhlyg
housel: yes of-course, the symbols value vs its reachability/existence. Anyhow, thanks for the link. Those pre-CL lisps really seems to be the origin of the obarray concept.
21:22:32
zhlyg
Interesting style, is it to get temporary reachability of the special symbol X? (LET ((X ...)) ... (MAKUNBOUND 'X) ...) ;bad style
21:23:25
housel
https://www.dreamsongs.com/Files/HOPL2-Uncut.pdf page 12 says that before 1971 it was a list (and thus OBLIST)
21:28:37
zhlyg
housel: wow! thanks for digging that up! So the name is most probably a short for object-array.
5:22:15
ck_
in your essay on perfection vs. performance orientations, you say "I myself recently discovered a marvellous feature in a programming language that I had purposely avoided for the past 10 years"
5:33:35
beach
Interesting. If I type (to Google) the name of the Scheme object system that was worked on by my colleague at the time and that made me not look at CLOS, there are no answers. But if I type my own name, there are pages and pages of results. :)
5:34:48
ck_
ooh. So it wasn't just that "object systems are bad" it was that /their/ object system is bad
5:37:01
beach
It is turned out to be true, there was a lot of stuff that I could ignore, and save a lot of work.