8:33:37flip214hmmm, so I need to provide a project "common lisp open source software using recommended evals" or something like that - and call it cloßure, I guess.
8:42:26pjbflip214: you want to be in the clojuration!
10:12:21Cymewlukego: About that discussion yesterday about quicklisp, asdf and finding files to load, have you seen this: https://common-lisp.net/project/asdf/asdf.html#How-can-I-debug-problems-finding-ASDF-systems it might be of some help, hopefully.
12:47:06easyeCymew: thanks for the docs on ASDF. Definitely a better starting place than existed before for users to get useful information.
14:17:10jackdanielit doesn't look like an abandonware (though not very active)
14:18:18p_lparenscript is about easy writing of JS from CL. There's also JSCL which attempts to implement a proper CL in JS
14:36:44Cymeweasye: I need that myself sometimes, and fare was kind enought to provide some debug suggestions which Robert has now put in the manual. That is good, as I will forget my note about it... ;)
17:08:14flip214is there some game programming environment like Unity in CL?
17:10:43oni-on-ionflip214, perhaps check in #lispgames
17:11:04oni-on-ionthey seem up to date on what CL gamedev tools are happenin
17:36:42anlshHi, can anyone tell me how exactly I can submit a patch to the Alexandria gitlab? I went over to the merge requests tab, saw the "email new merge request" tab, clicked it, and it gave me an email.
17:37:30anlshIt seems like I need to send an email to the generated address with a subject of the url to my branch
17:37:54_phoeanish: do you have a gitlab.common-lisp.net account?
17:38:14anlshBut also the "fork" button on the project is disabled, so do I just need to create a bare repo to push it up?