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10:10:29
jmercouris
minion: memo for White_Flame: any examples of tree based GA in Lisp that you can point me to?
10:22:11
_death
in particular http://www.genetic-programming.org/gplittlelisp.html and https://jorgetavares.com/2017/05/03/gp-code-on-github/
11:09:13
jmercouris
_death: I saw the first source before but was put off from the lack of indentation
20:46:52
aeth
Every now and then there's an extensive off-topic discussion that ends abruptly with "go to #lispcafe" and then I check #lispcafe for the continuation and it was not continued there.
20:48:03
pjb
Of course, the "go to #lispcafe" instruction arrives too late, and not everybody is there too.
20:52:24
on_ion
anyone currently active in a convo can see the suggestion to 'go to #lc' , but most of us kind gentleman take that as a hint that we are Wrong.
20:52:55
pjb
There it's almost impossible to have an emacs question answered, it's drown into off topic talk, almost all the time.
20:53:07
on_ion
we could say something like "lets filter all the non-lisp stuff out into #lispcafe, but please, for heaven's sake, let the lisp things remain here as well"
20:54:23
on_ion
on another facet, i feel kind of powerful or important or special to have 4 lisp channels , actually 7, and at most one for anything else
20:55:10
on_ion
#lisp ##lisp #lispcafe #lispgames #ecl #sbcl ; aside from the last three which have their own cliques and themes, sometimes its hard to tell what comes from where or what goes to where. and to who and etc..
21:02:55
aeth
I was in ##lisp and #lispweb but left them years ago because they're kinda dead and I'm in too many channels (20ish)
21:03:29
aeth
I am also in #clnoobs which very often is a bunch of Lisp veterans talking about deep details of the language.
21:06:17
pjb
ok, perhaps we could keep a single room, but it would have to be a bigger room, so that each conversation could occur independenty, in a different corner of the window.
21:08:24
aeth
Except people still won't use it because it won't be pure Lisp because it will have to FFI into OpenGL and something like SDL
21:19:38
aeth
The best bet would be Mezzano and the author, when questioned here a while back, said something along the lines that Vulkan is possible but OpenGL is basically too complicated.