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11:27:55
Odin-
From the documentation, it looks like CMUCL/SBCL put a lot more emphasis on working with the type system than most (all?) other implementations.
18:12:12
alandipert
do any emacs users know if it's possible to specify the lisp-mode syntax of def* forms introduced in a Lisp file, using file-local variables or similar mechanism?
18:15:55
alandipert
Xach thanks, i'm in the same boat. i found https://stackoverflow.com/a/4356877 but involves Eval:
18:17:27
alandipert
although hm, looks like trivial-indent is a SLIME thing, and i'm not using SLIME
18:24:47
splittist
Which highly obvious library translated from html entities to (nonstandard) lisp characters?
18:26:41
Colleen
Function plump-dom:decode-entities https://shinmera.github.io/plump#FUNCTION%20PLUMP-DOM%3ADECODE-ENTITIES
18:32:30
Xach
Shinmera: did you see the error in http://report.quicklisp.org/2020-02-24/failure-report/cl-steamworks.html#cl-steamworks ?
19:05:27
Xach
I want to reach out to David Psenicka about FOMUS's inability to build, but i can't find any recent contact info.
19:05:41
sjl_
Xach: question about quicklisp: since bitbucket is ending Mercurial support I've moved my repos to my own self-hosted location. What's the easiest way for me to get the new URLs into quicklisp-projects? Open tickets for each project? Open one big ticket? PR quicklisp-projects myself?
19:20:22
d4ryus
alandipert: You can also put a property with the 'def*' name into [common-]lisp-indent-function, for example in your .dir-locals.el: (eval . (put 'define-something 'lisp-indent-function 2)) => define-something has 2 arguments, followed by the 'body'
19:22:35
d4ryus
alandipert: haven't seen it much on common-lisp projects, but most guile projects often use them, for example guile itself: http://git.savannah.gnu.org/cgit/guile.git/tree/.dir-locals.el , works with any lisp tho :)
19:31:07
edgar-rft
Xach: people using the old CL versions of Common Music, FOMUS, etc can be found on the cmdist@ccrma.Stanford.EDU mailing list
19:39:04
developernotes
Earlier this month I had posted about the idea of a state of Common Lisp survey for 2020 on reddit. I received positive feedback on the idea.
19:39:35
developernotes
I have posted an update on reddit here for the survey: https://www.reddit.com/r/Common_Lisp/comments/f8wqkj/state_of_common_lisp_survey_2020/
20:17:44
jackdaniel
I remember I've seen a presentation about using KCL to write a game a few years back on some old console (commercial setting), but it was too slow, so they were transpiling source and then modifying it by hand
20:18:05
jackdaniel
anyone remembers something like this? even better - does anyone have a link to this presentation?
20:19:30
developernotes
Odin-: I used this as the source for license names: https://opensource.org/licenses/alphabetical
20:23:24
Odin-
developernotes: https://spdx.org/licenses/ is more exhaustive, although I suspect it'd be best to have free-form text there.