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6:57:00
loke
I was wondering if this one is one of those pull requests that would be OK to merge myself?
6:57:07
beach
OK, so I am lost. I tried making a device font as jackdaniel suggested. This time I tried an ordinary text font (/usr/share/fonts/truetype/ubuntu/UbuntuMono-B.ttf). It makes the text style OK it seems, but when I do (draw-text* *standard-output* "hello" 100 100 :text-style <that-style>) things crash in a pretty spectacular way.
6:57:47
loke
jackdaniel: By the way, the impage transformation is very slow still. Is it still using the software-only code path, or is something wrong on my end?
6:58:28
beach
In the slime-repl buffer, I get Help! 11 nested errors. SB-KERNEL:*MAXIMUM-ERROR-DEPTH* exceeded. And then a backtrace with more than 400 entries.
7:00:14
loke
jackdaniel: should we perhaps add a CLIMB:ADD-FONT-FILE or some tsuch things, so that we'll get a renderer-independent interface to add fonts?
7:00:42
jackdaniel
loke: it is still software rendered. I wanted to incorporate it back right away, but McCLIM is not my sole project
7:02:01
jackdaniel
as of adding new interfaces: I said it yesterday - we should first investigate if we can't do it with primitives provided by the spec (like device-text-style) instead of slapping redundant interfaces to the api
7:51:12
jackdaniel
so either ttf you use is not right, you use freetype renderer or there is a problem with code. could you paste a snippet and a backtrace somewhere?
7:52:07
jackdaniel
scymtym: I know that it looks like I'm not looking at it, but my main focus last few days is groking stream-input module and how gestures are processed
8:07:07
loke
Is there a tree-widget for CLIM? (I want to display maxima documentation headers in a tree)
8:08:24
jackdaniel
if you are interested in taking your jab at writing one I've made a tutorial on who to create custom gadgets
8:09:01
jackdaniel
but it got suspended until I figure out how to marry gadgets and presentations (coincidentally it is related to stream-input btw)
8:09:35
loke
jackdaniel: I have such a long list of thoer things I want to look at first. I want to improve right-to-left rendering as discussed earlier, for one