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10:52:56
jackdaniel
there is another pr which aims to address that, but I forgot at which stage I've stopped working on it
10:53:41
jackdaniel
I think I rewrote streams as we have them now to split the event loop and stream input buffers
10:55:00
ludston
That makes more sense. It must have been a hairy change though. I imagine that you had to re-write a lot of the demo code to make it work
11:08:48
ludston
I hope you find it gratifying to know that your PR to fix focus was almost identical to what mine was going to be
11:10:36
ludston
Which I'm leery about to be honest, because it might swing too far the other way and strip focus unnecessarily
11:41:13
ludston
Ok, I've played around with improve-click-to-focus, and that has not been a problem
11:42:53
ludston
I'm going to extend this PR, because it does not aggressively remove focus when clicking on un-focussable UI components
11:45:50
ludston
Additionally, spawning new windows and clicking between different windows seems to raise multiple focus events, which is just aesthetic but could be a problem some day.