16:20:50frgojackdaniel: I was watching your gadget demo video again. Awesome. What I don't get is why there is an abstract gadget and a generic gadget.... Why not simply have one class instead of two? I see you only ever define methods for the generic class ... Makes we having a big question mark in my face ;-)
16:50:20jackdanielgenerally: abstract gadget has methods specialized on actions and generic gadget is "native" CLIM stock implementaiton of this gadget
16:50:50jackdanielso abstract functionality is inherited by generic gadget, but if you had created opengl-foo-gadget, it would inherit from abstract-foo-gadget and would share the protocol etc
16:52:13frgoOk so the abstract gadget is the model part, right?