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16:32:29
drmeister
Also, emacs output printing is slow and debugging image save/load generates _enormous_ amounts of output.
16:33:21
drmeister
I prefer working as physically close to the linux box as I can get because network bandwidth effects the rate at which I can debug it.
16:38:38
jackdaniel
I'm using terminal for these things because ansi-terminal mode has ugly colors :)
17:23:41
drmeister
I usually tweak the dark blue color because when debugging in udb all raw hex values are in deep blue on a black background (sigh).
17:26:31
drmeister
One nice feature of debugging on macOS is they limit PID addresses to 5 digits and usually memory addresses are lower in memory - so you have fewer digits to type.
17:47:26
drmeister
I'm currently debugging writing object files into the image and then all (all) that is left is at load time passing all the object files to the LLJIT and then writing the literal vector into the freshly generated Code_O objects. Everything else is done.