1:58:59drmeister#@*$@% . Floating point numbers are LIES
2:00:00drmeister"God made the integers; all else is the work of man." - Leopold Kronecker
2:03:48drmeisterI'm building this simulation of a chemical process that creates our molecules from raw materials. I can't depend on < <= > >= to work because I get things like (>= 20.0 20.0000001) -> NIL . Grrrrr
2:04:11drmeisterACTION is learning to work with floating point numbers.
2:09:14Bikehuh, thought there was already epsilon stuff in clasp
6:24:23copecI don't know why they don't have an html version, but 4.8 in volume 1 is a good reference: https://software.intel.com/sites/default/files/managed/a4/60/253665-sdm-vol-1.pdf
6:31:06aethIme numerical is interdepartmental, but the computer science numerical will be about implementing the algorithms, not studying them mathematically.
7:24:11copecWe did both during my course, it was an elective during my Mathematics tract
13:41:15luisHi. Is there any documentation or examples about how CL and C++ are brought together by clasp?
13:44:29Shinmeraluis: iiuc it uses a system similar to how LuaBind functions.
13:45:05ShinmeraFor the implementation parts it jumps through a lot of hoops to make C++ exceptions work across lisp/c++ call stacks