21:07:23drmeisterFound the problem with bit vectors - it was a bad cast
21:14:16drmeisterThere is a problem though that I should fix now.
21:15:29drmeisterIf a bitvector is displaced into another bit vector and I move vector-push-extend past the bounds of the displaced vector I need to create a new simple bit vector and copy the data into there.
21:16:29drmeisterI'm not sure how to figure out if that is the case.
21:17:58drmeisterI can lose a whole day to this crap.
21:19:11drmeisterHow does one tell if an array is displaced or not?
21:19:32drmeisterI think this stuff all works for other vectors
21:21:01Bikethere's a displacedP flag... but, every mdarray is displaced.
6:16:46drmeister::notify Bike I fixed the most obvious problems with fastgf - it's back online as well as it ever was. I haven't incorporated it fully because there are metastability issues that I haven't fully solved. Maybe we can do that together. Can you pull the latest dev and start building it?
6:16:46Colleendrmeister: Got it. I'll let Bike know as soon as possible.